Development & Legacy
14 entries in the Shadowrun compendium.
Development & Legacy — Era Chart
Jordan WeismanThe game concept creator who brought magic and machine together in the sprawl.Mike PondsmithThe architect who built the world of Cyberpunk.Harebrained SchemesWhere shadowruns meet code and chrome — tactical tales from the tabletop's original architShadowrun ReturnsBullets, spells, and secrets: the Sixth World is back, and it's your turn.Shadowrun: DragonfallOne job. One dragon. One city's last chance.Shadowrun: Hong KongFamily, betrayal, and a dragon's crown, all wound through the neon-drowned alleys of Hong SNES ShadowrunA cyberpunk detective story in a world of magic and machines.Sega Genesis ShadowrunHack, shoot, and summon in Seattle's neon shadows.Shadowrun 2007 (FPS)Magic and machine collide in a brutal multiplayer arena.X-COM inspired tactical combatWhere cyberpunk meets turn-based tactical strategy—and every bullet, spell, or hack can meKarma systemEvery shadowrun leaves its mark. Spend Karma to carve your legend from the neon-lit chaos Decking (cyberspace hacking)Jack in, hack the Matrix, survive the ICE.Essence & cyberware trade-offEvery upgrade costs a piece of your soul.Seattle metroplex settingNeon glares, magic crackles, and shadows rule.
Browse Development & Legacy in the interactive codex →
